1. Advances in sport science and computer science
Author: editor, Mark Zhou, Hong Kong Education Society, Hong Kong.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer science -- Congresses.,Sports -- Data processing -- Congresses.,Sports sciences -- Congresses.
Classification :
GV713
.
E358
2014


2. Applications of Evolutionary Computation :
Author: edited by Anna I. Esparcia-Alcázar.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer Communication Networks.,Computer science.,Computer software.

3. Beginning game level design
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Level design (computer science) ; Computer games ; Programming. ;

4. Computer supported education :
Author: Bruce M. McLaren, Rob Reilly, Susan Zvacek, James Uhomoibhi (eds.).
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer-assisted instruction, Congresses.,Education-- Data processing, Congresses.,Computer-assisted instruction.,Education-- Data processing.
Classification :
LB1028
.
5


5. Essential XNA Game Studio 2.0 programming /
Author: Jim Perry and Allen Sherrod ; [technically reviewed by Michael Morton].
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft XNA (Computer file),Microsoft XNA (Computer file),Microsoft XNA (Computer file),Computer games-- Programming.,Computer games-- Programming.,Computer games-- Programming.,Computer Science.,Engineering & Applied Sciences.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
P47
2008eb


6. Handbook of grammatical evolution /
Author: Conor Ryan, Michael O'Neill, JJ Collins editors.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Automatic programming (Computer science), Handbooks, manuals, etc.,Evolutionary programming (Computer science), Handbooks, manuals, etc.,Genetic algorithms, Handbooks, manuals, etc.,Artificial Intelligence (incl. Robotics).,Artificial intelligence.,Automatic programming (Computer science),COMPUTERS-- Computer Science.,COMPUTERS-- Programming-- General.,Evolutionary programming (Computer science),Genetic algorithms.
Classification :
QA76
.
618
.
H36
2018


7. Infinite game universe
Author: Guy W. Lecky-Thompson
Library: Central Library and Information Center of Shahed University (Tehran)
Subject: Level design (computer science),Computer games -- Programming
Classification :
QA
،
76
.
76
،.
C672
,
L428
،
2002


8. Invitation to Computer Science.
Author: Schneider.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject:

9. Mastering Unreal technology /
Author: Jason Busby, Zak Parrish, Jeff Wilson.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Entertainment computing.,Level design (Computer science),UnrealScript (Computer program language),Computer games-- Programming.,Entertainment computing.,Level design (Computer science),UnrealScript (Computer program language)
Classification :
QA76
.
76
.
C672
B8685
2010


10. Mastering Unreal technology
Author: / Jason Busby, Zak Parrish, Jeff Wilson
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Level design (Computer science),Computer games--Programming,Entertainment computing.,UnrealScript (Computer program language)
Classification :
QA
,
76
.
76
,.
C672
,
B8685
,
2010


11. Mastering Unreal technology.
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Level design (Computer science) ; Computer games ; Programming ; Entertainment computing ; UnrealScript (Computer program language) ;

12. Physics for game programmers /
Author: Grant Palmer.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Physics.,Video games-- Design.,Jeux d'ordinateur-- Programmation.,Mécanique-- Simulation par ordinateur.,GAMES-- Video & Electronic.,Informatique.,Physics.,SCIENCE-- Energy.,SCIENCE-- Mechanics-- General.,SCIENCE-- Physics-- General.,Video games-- Design.
Classification :
QA76
.
76
.
C672
P24
2005eb


13. Serious games :
Author: Stefan Göbel, Augusto Garcia-Agundez, Thomas Tregel, Minhua Ma, Jannicke Baalsrud Hauge, Manuel Oliveira, Tim Marsh, Polona Caserman (eds.).
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design, Congresses.,Educational games, Congresses.,Game theory, Congresses.,Artificial intelligence.,Computer games-- Design.,Computers-- Computer Graphics.,Computers-- Data Processing.,Computers-- Intelligence (AI) & Semantics.,Computers-- User Interfaces.,Education-- Computers & Technology.,Educational equipment & technology, computer-aided learning (Calif.),Educational games.,Game theory.,Graphics programming.,Image processing.,Society & social sciences.,User interface design & usability.
Classification :
QA76
.
76
.
C672
J65
2017eb


14. Web Information Systems and Technologies :
Author: José Cordeiro, Joaquim Filipe (Eds.).
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development, Congresses.,Internet, Congresses.,World Wide Web, Congresses.,Artificial Intelligence (incl. Robotics),Business Information Systems.,Computer Appl. in Administrative Data Processing.,Computer Science.,e-Commerce/e-business.,Information Systems Applications (incl. Internet),Application software-- Development.,Informatique.,Internet.,World Wide Web.
Classification :
TK5105
.
875
.
I57
I58
2010

